Racing 2 the End of School Game Reflection

Racing 2 the End of School: Game Reflection.

Benjamin Davis.

Wednesday, October 18, 2017.

 

Several others and I have just completed a board game on nouns and verbs called Racing 2 the End of School. My part in the group project was making some of the questions, and printing them all out on cards, and I came up with the rules. There were also other jobs like designing the board and game-pieces. This board game took a long time and a lot of effort.

The research process was not difficult because all of us had already known everything we needed to know to make our board game about nouns and verbs. We had already known about the different kinds of nouns and verbs, what they do, and how they work. As a result, we barely had to do any sort of research on the subject. From what we knew, we were able to create the questions. I wrote the questions on nouns.

As I mentioned before, we were assigned to do our board game on nouns and verbs. I was personally assigned to work on questions about nouns. Although I didn’t need to do a lot of research on my own, we still needed a lot of knowledge on nouns and verbs. A noun is a person, place, or thing. There are different kinds of nouns. Common nouns are nonspecific things that aren’t capitalized like book, shelf, and school. Proper nouns are specific things that are capitalized like January, Atlanta, and Benjamin. Concrete nouns are things that physically exist like camera, paper, and newspaper. Abstract nouns are non-physical things like hope, dream, and sleep. Collective nouns are nouns that refer to a group like herd, squad, and team.

Our game works by having two to three players having the youngest player go first and then go in a clockwise order. One person at a time answers a question on a card. If the person answers it correctly, they move however many spaces forward the card tells them to. If the person answers it incorrectly, they stay in the spot they were in before. Whoever reaches the end of the board first is the winner. The most difficult part about creating our game was probably 3-D printing the game pieces because it was a process that took hours for each piece. This part of the project had to be rushed as a result making our final product not look as good as we hoped. The easiest part of the project was obviously the research phase because I didn’t have to do very much of it. The most fun part of the project was making the rules because it allowed me to be creative as long as the rules still made sense.

When I played the game, I thought it was fun because it was exciting to see who would win because it was a very close match. Some of the things in our game didn’t go the way we planned it would, but it looked good for the most part. I personally didn’t like how the game looked a little uncreative, some of the questions were either too difficult or didn’t sense, and there weren’t enough cards for the game. I think that this might’ve been because we had rushed some things and didn’t bother to check how good everything looked, how the questions looked, and how many cards we really needed. If I could change anything about the game, I would change the board and the pieces to look a little better to make it more presentable, and I would change the game so people would not run out of questions either by adding more questions, or making the current questions worth more points.

I think that the best age group for playing the game would be people who are either in sixth, seventh, or eighth grade because the questions would probably be too difficult for anybody younger than that, and I think that the game would be too boring for anybody above that grade level. I think that this game would be pretty advanced. Some of the questions were easy, while others were more difficult which would make the game pretty challenging to somebody who hasn’t learned everything about nouns and verbs.

I felt like making the game was a worthwhile project because I was able to learn about nouns and verbs in a new and creative way by creating a board game with others in a group project. I also feel like the changes that we need to make to our game are pretty easy to do, so it doesn’t feel like we have to start over from scratch. Making this board game was a creative and fun experience, and I hope that I can do more creative learning projects like this soon.

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